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An Introduction to Interactive Programming in Python (Part 1)

This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our...

By John Greiner on Coursera

About This Course

This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse. In part 1 of this course, we will introduce the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch. Part 1 of this class will culminate in building a version of the classic arcade game "Pong".

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Frequently Asked Questions

How much does An Introduction to Interactive Programming in Python (Part 1) cost?

Visit the An Introduction to Interactive Programming in Python (Part 1) course page for current pricing and available discounts.

Who teaches An Introduction to Interactive Programming in Python (Part 1)?

An Introduction to Interactive Programming in Python (Part 1) is taught by John Greiner, Rice University.

What skill level is An Introduction to Interactive Programming in Python (Part 1) for?

This course is designed for beginner learners.

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Students0
Duration10 hours
LevelBeginner
Languageen
PlatformCoursera