3D Graphics in Android: Sensors and VR
This course is an ideal introduction into creating virtual environments in Android. This course is unique as it covers a range of tools and techniques to...
About This Course
This course is an ideal introduction into creating virtual environments in Android. This course is unique as it covers a range of tools and techniques to create immersive 3D environments, giving you a rounded skill set in this growing field. By the end of this course, you will really be able to bring your VR ideas to life! The first part of the course covers animation, lighting and reflection. We then move onto textures and handling multiple 3D objects. Finally, we'll look at housing all of this within a binocular view to create a VR experience. There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio. This course assumes a knowledge of Android programming and OpenGL. I recommend completing my two Coursera courses on these topics, as these are the perfect primer.
Topics Covered
Frequently Asked Questions
How much does 3D Graphics in Android: Sensors and VR cost?
Visit the 3D Graphics in Android: Sensors and VR course page for current pricing and available discounts.
Who teaches 3D Graphics in Android: Sensors and VR?
3D Graphics in Android: Sensors and VR is taught by Benny Lo, Imperial College London.
What skill level is 3D Graphics in Android: Sensors and VR for?
This course is designed for beginner learners.
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